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Trailers | Previews | Reviews | Features | Interviews | Gameplays | User Movies

XNA

Release Date: N/A
Platforms:
Publisher: Microsoft
Developer: Microsoft
Gamesite: Click here
Genres:
ESRB: NA
Total Downloads: 305,167
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110 Votes
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19.1 MB 8,260 Views
Chris Satchell breaks down the nitty gritty of the upcoming XNA's Creator's Club Content.
Avg. score 8.1 out of 128 votes
20.1 MB 9,920 Views
Learn everything you need to know to play indie games on the Xbox 360.
Avg. score 8.0 out of 238 votes
8.4 MB 4,765 Views
Enjoy some three-dimensional gardening with this unique Xbox Live game.
Avg. score 7.7 out of 122 votes
8.2 MB 6,444 Views
Let out your dishwashing rage on your enemies in this humorous and gruesome side-scroller.
Avg. score 8.4 out of 145 votes
5.0 MB 2,160 Views
Exercise your brain against your friends in this entertaining puzzle game on Xbox Live!
Avg. score 6.8 out of 62 votes
19.1 MB 8,260 Views
Chris Satchell breaks down the nitty gritty of the upcoming XNA's Creator's Club Content.
Avg. score 8.1 out of 128 votes
20.3 MB 3,301 Views
Bring your gaming dreams to life with software available on your Xbox Live account, where your imagination becomes reality!
Avg. score 7.8 out of 112 votes
7.2 MB 4,555 Views
Check out some of the hot new arcade games that were made with the tools available through the new Microsoft Live package!
Avg. score 8.0 out of 138 votes
10.1 MB 119,598 Views
Nov 8, 2006
From marbles to Mahjong, the variety of games never end. With the XNA development tools, you can create whatever you can imagine.
Avg. score 7.1 out of 715 votes
8.4 MB 11,948 Views
Dec 9, 2004
Avg. score 8.0 out of 216 votes
8.8 MB 9,216 Views
Dec 9, 2004
Avg. score 7.6 out of 181 votes
11.4 MB 11,536 Views
Dec 9, 2004
Avg. score 7.9 out of 221 votes
20.1 MB 9,920 Views
Learn everything you need to know to play indie games on the Xbox 360.
Avg. score 8.0 out of 238 votes
42.8 MB 92,548 Views
Dec 22, 2006
Microsoft talks about the XNA community and how it plans to get people involved in turning great game ideas into actual games.
Avg. score 7.8 out of 927 votes
32.4 MB 65,730 Views
Dec 18, 2006
We get the inside scoop on Microsoft's XNA program that will have independent developers creating games in no time.
Avg. score 8.2 out of 1003 votes
14.2 MB 15,503 Views
Join us for a look at the process it takes to construct your own games for the Xbox 360.
Avg. score 7.8 out of 237 votes
8.4 MB 4,765 Views
Enjoy some three-dimensional gardening with this unique Xbox Live game.
Avg. score 7.7 out of 122 votes
8.2 MB 6,444 Views
Let out your dishwashing rage on your enemies in this humorous and gruesome side-scroller.
Avg. score 8.4 out of 145 votes
5.0 MB 2,160 Views
Exercise your brain against your friends in this entertaining puzzle game on Xbox Live!
Avg. score 6.8 out of 62 votes
9.1 MB 4,612 Views
The house is infested with hippies again!
Avg. score 6.8 out of 153 votes
4.4 MB 3,805 Views
Run up to the line, grab a ball, and throw it as hard as you can in this homage to the grade school pastime!
Avg. score 6.0 out of 124 votes
4.3 MB 25,559 Views
Dec 7, 2006
Wreak havoc on the skies up above in this game created using the XNA software.
Avg. score 6.7 out of 405 votes
3mins 582 Views
Jul 7, 2007
3D version of Sokoban made with XNA Framework by B. Rabello & E. Mattosa (March 2007).

It's a gameplay showing some features implemented by us, like mouse handling of 3D world, zoom in/out and level reset.

It's a part of our studies about Microsoft XNA.
Avg. score 7.2 out of 11 votes
Added by dulimar
0mins 247 Views
Trailer using the NVidia Gelato 2.2 software.

The Plush Life
A Film By Timothy Heath

The Plush Life is a new short film by Timothy Heath, the resident animator/artist on the Gelato team at NVIDIA. The 3-minute short is the first in a series of animated films from the
Avg. score 10.0 out of 5 votes
Added by manasteel88
0mins 91 Views
Jan 20, 2008
game maker! best one made so far
Avg. score 1.0 out of 1 votes
Added by ckynick254
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User Reviews
Overall i was getting excited to when this Microsoft XNA program was coming out, so that I could introduce myself to the "game creation" scene. I was really getting into the video and then I heard "subscription" i was like what! That was a real kick in the crown Jules. The whole thing about the Microsoft XNA is that they won’t new people to become try out and find out how professionals create game...
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