DirtHerder said: To: userash81 You started good in your post but burned BADly in the end with a screechy epithet. Go to school still? A hint in good communication is to prove that you can return a meaningful putdown to my rant. Try knocking all my points with witty remarks about how Wonderful those creators are at reworking System Shock 2 into a adventure underwater! How their one trick pony can be made into a Pretty-er Game!! How about those "Plasmiodoo" save points that seemingly can't be exploited by the ENTIRE POPULATION of the city for some odd reason except for the player. Good game angle for the player perhaps, but a lame ass one that takes you out of the "reality" of the story. Even better, those poor bastards (except for the BOSSES of course) are still hurting from your trouncing so you can finish them off with ease... Got anything better to post? My posts is relevant to the video. My rant is specific to the creators interviewed. I give no accolades for their trojan. I do give it to the artists who made System"bio"shock 2 look soooo pruddee.. except for the Nurse Ratched of course! For those not born in the '70s better rent "One flew over the cuckoo's Nest" and see the freakish similarity. and to Shadow9246.. yeah, I guess your right. judging from all the wetting and coming all over the game in these comments without any decent overview of this flawlessly flawed game I'm sure my rant will truly fall on the myopics disinterest.
lol ! me too , im sure of it ! dont take it wrong man , your analysis is pretty interesting but u take it too much seriously or u must forget that we are in 2007 in that the game u are talking about will be released in a decade for technological reason !
[quote=DirtHerder] To: userash81 You started good in your post but burned BADly in the end with a screechy epithet. Go to school still? A hint in good communication is to prove that you can return a meaningful putdown to my rant. Try knocking all my points with witty remarks about how Wonderful those creators are at reworking System Shock 2 into a adventure underwater! How their one trick pony can be made into a Pretty-er Game!! How about those "Plasmiodoo" save points that seemingly can't be exploited by the ENTIRE POPULATION of the city for some odd reason except for the player. Good game angle for the player perhaps, but a lame ass one that takes you out of the "reality" of the story. Even better, those poor bastards (except for the BOSSES of course) are still hurting from your trouncing so you can finish them off with ease... Got anything better to post? My posts is relevant to the video. My rant is specific to the creators interviewed. I give no accolades for their trojan. I do give it to the artists who made System"bio"shock 2 look soooo pruddee.. except for the Nurse Ratched of course! For those not born in the '70s better rent "One flew over the cuckoo's Nest" and see the freakish similarity. and to Shadow9246.. yeah, I guess your right. judging from all the wetting and coming all over the game in these comments without any decent overview of this flawlessly flawed game I'm sure my rant will truly fall on the myopics disinterest.[/quote]lol ! me too , im sure of it ! dont take it wrong man , your analysis is pretty interesting but u take it too much seriously or u must forget that we are in 2007 in that the game u are talking about will be released in a decade for technological reason !
alright game, good features, but didn't see really that much new, liked the customization aspect, but a lot of it wasn't necessary, I did love the setting and some of the voice acting was on point. He's so right about the hard save point made, once I discovered that the chambers allowed the progress to remain the same with the battles already fought, it made it too easy, still a fun game and enjoyed the heck out of it!
alright game, good features, but didn't see really that much new, liked the customization aspect, but a lot of it wasn't necessary, I did love the setting and some of the voice acting was on point. He's so right about the hard save point made, once I discovered that the chambers allowed the progress to remain the same with the battles already fought, it made it too easy, still a fun game and enjoyed the heck out of it!