Emerge was created to demonstrate the advanced multiprocessor and multicore support, native platform specific optimizations, and powerful rendering capabilities of Emergent's Gamebryo Element™.
Waza000 said: i am sorry, i did not understand the physics ....
isn't ANY object supposed to fall down accelerating of 9.8m/s2 ?!
this is not a thing realistic .....
and even if you tell me some heavier object falls faster than other, it is kinda right, but it takes a lot more than 2 meters to really see a difference (or reach their very own max falling speed, which is more advanced physic than just talking about 9.8m/s2)
FYI, size and weight does not matter. Everything falls at the same speed regardless.
[quote=Waza000]i am sorry, i did not understand the physics ....
isn't ANY object supposed to fall down accelerating of 9.8m/s2 ?!
this is not a thing realistic .....
and even if you tell me some heavier object falls faster than other, it is kinda right, but it takes a lot more than 2 meters to really see a difference (or reach their very own max falling speed, which is more advanced physic than just talking about 9.8m/s2)[/quote]
FYI, size and weight does not matter. Everything falls at the same speed regardless.
isn't ANY object supposed to fall down accelerating of 9.8m/s2 ?!
this is not a thing realistic .....
and even if you tell me some heavier object falls faster than other, it is kinda right, but it takes a lot more than 2 meters to really see a difference (or reach their very own max falling speed, which is more advanced physic than just talking about 9.8m/s2)
FYI, size and weight does not matter. Everything falls at the same speed regardless.