Hmm... I guess co-op is a neat idea for those who want it, but what if you just want to play it single-player (as RE is usually played)? Will you be stuck with an AI-controlled teammate that you have to look after for the entire game? Could be annoying... That's my only real concern about this game. Otherwise, it looks awesome.
Hmm... I guess co-op is a neat idea for those who want it, but what if you just want to play it single-player (as RE is usually played)? Will you be stuck with an AI-controlled teammate that you have to look after for the entire game? Could be annoying... That's my only real concern about this game. Otherwise, it looks awesome.
SUGGESTION TO THE DEVELOPERS...PROBABLY TOO LATE NOW, BUT RAGDOLLS WOULD BE A GREAT HELP TO STOP THE ANNOYINGLY UNREALISTIC REDICULOUS ENEMY DEATHS...YE KEEP THIS IN UR MEMORY FOR THE NEXT ONE...peace
NICE GAME BY THE WAY
*DIRTY~MOUF
SUGGESTION TO THE DEVELOPERS...PROBABLY TOO LATE NOW, BUT RAGDOLLS WOULD BE A GREAT HELP TO STOP THE ANNOYINGLY UNREALISTIC REDICULOUS ENEMY DEATHS...YE KEEP THIS IN UR MEMORY FOR THE NEXT ONE...peace
NICE GAME BY THE WAY
*DIRTY~MOUF
HERE HEAR NOW I DONT HAVE TO SHIT MYSELF BECAUSE IT'S TO DARK! BUT INSTEAD SHIT MYSELF THANKS TO THE BIG GUY WHO SEEMS TO BE COMPLETLY OBLIVIOUSE OF THE BULLETES HITTING HIM!
HERE HEAR NOW I DONT HAVE TO SHIT MYSELF BECAUSE IT'S TO DARK! BUT INSTEAD SHIT MYSELF THANKS TO THE BIG GUY WHO SEEMS TO BE COMPLETLY OBLIVIOUSE OF THE BULLETES HITTING HIM!
well if you stay in the sun too long you'll start seeing shit like you start shooting one guy and th bullets go right through him so i would be shiting myself most of the time even with my friend
well if you stay in the sun too long you'll start seeing shit like you start shooting one guy and th bullets go right through him so i would be shiting myself most of the time even with my friend
galahad85 said: Hmm... I guess co-op is a neat idea for those who want it, but what if you just want to play it single-player (as RE is usually played)? Will you be stuck with an AI-controlled teammate that you have to look after for the entire game? Could be annoying... That's my only real concern about this game. Otherwise, it looks awesome.
When you aren't playing the game with someone, the AI will kick in. When you are playing with someone, and they leave, the AI will kick in immediately.
The best I can describe the game without playing with someone is Resident Evil 0. You have two people, you and your AI partner, and you coordinate both of them to accomplish puzzles. However, the AI is much more advanced and can do more things on his/ her own, such as shooting enemies from a distance (when Chris is on the balcony of that one building and Sheva is in the other building getting attacked by enemies). If you play as Sheva through that part (if it is a lot like RE:0) then Chris will provide cover fire.
Hopefully Capcom is just taking the idea of having two people to play with, and not making the whole game play oriented around switching back and forth between the two characters, like in RE:0.
[quote=galahad85]Hmm... I guess co-op is a neat idea for those who want it, but what if you just want to play it single-player (as RE is usually played)? Will you be stuck with an AI-controlled teammate that you have to look after for the entire game? Could be annoying... That's my only real concern about this game. Otherwise, it looks awesome.[/quote]
When you aren't playing the game with someone, the AI will kick in. When you are playing with someone, and they leave, the AI will kick in immediately.
The best I can describe the game without playing with someone is Resident Evil 0. You have two people, you and your AI partner, and you coordinate both of them to accomplish puzzles. However, the AI is much more advanced and can do more things on his/ her own, such as shooting enemies from a distance (when Chris is on the balcony of that one building and Sheva is in the other building getting attacked by enemies). If you play as Sheva through that part (if it is a lot like RE:0) then Chris will provide cover fire.
Hopefully Capcom is just taking the idea of having two people to play with, and not making the whole game play oriented around switching back and forth between the two characters, like in RE:0.
the AI and graphx problems will soon all be fixed... 6 months left for CaPcom!!!!! Even though it's cool that this period is much more than enough to get the job done, it is sad that we still have to wait 6 months :( I cant wait to display Exotic zombie-horror action with awesome animations and caracter models in HD :D
the AI and graphx problems will soon all be fixed... 6 months left for CaPcom!!!!! Even though it's cool that this period is much more than enough to get the job done, it is sad that we still have to wait 6 months :( I cant wait to display Exotic zombie-horror action with awesome animations and caracter models in HD :D
NICE GAME BY THE WAY
*DIRTY~MOUF
When you aren't playing the game with someone, the AI will kick in. When you are playing with someone, and they leave, the AI will kick in immediately.
The best I can describe the game without playing with someone is Resident Evil 0. You have two people, you and your AI partner, and you coordinate both of them to accomplish puzzles. However, the AI is much more advanced and can do more things on his/ her own, such as shooting enemies from a distance (when Chris is on the balcony of that one building and Sheva is in the other building getting attacked by enemies). If you play as Sheva through that part (if it is a lot like RE:0) then Chris will provide cover fire.
Hopefully Capcom is just taking the idea of having two people to play with, and not making the whole game play oriented around switching back and forth between the two characters, like in RE:0.