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Dragonforce Drums on Expert!!
Posted December 07, 2007 @ 8:21 pm
egyokeo plays dragonforce with his drum mod on GHIII. This is done on expert and he just barly got 4 stars off. He was on his 6th attempt for the song!!

If you want to know more on the mod..visit his site... http://egyokeo.com/midihero/

FAQ:
----
Q: How does it work?
A: Everything is explained in detail here: http://egyokeo.com/midihero
Q: How do you do 3-note chords?
A: All "two adjacent note" power chords are mapped to the top 4 pads, so with two hands I can play any 3-note chord except GYO.

Q: How do you do whammy and star power?
A: I use a bass drum pedal on my right foot to activate star power, and a hi-hat pedal on my left foot to control whammy depth.

Q: How do you hold notes?
A: My MIDI Hero software has an auto-hold feature for every note hit because it's more natural for a drummer to play that way. It's not a good feeling to mash sticks into drum pads to hold notes.

Q: Why do the notes "hit" so late?
A: I use a 145ms setting for the in-game HTDV Lag Calibration feature to counter the "controller lag" I have with my setup. I use it to make the sweet spot of the notes match the sound of the music, not when the notes cross the row of circles. That way, I play what I hear, but I have to read ahead for the notes to play.

Q: Are you using the "easy expert" cheat?
A: Nope. Listen to the "tap" sounds the drums make. They match in-time to the music and the visible rhythm of the notes on-screen. There's no need for a bigger "window" around each note in order to hit them. The lag setting is what makes it look like I'm hitting things late.

UPDATE: The latest GH3 patch over Xbox Live has added separate audio and video lag calibration. This will solve this and nobody will ask about it anymore because it properly adjusts the audio to account for my controller lag (145ms) and the video lag is near 0ms so the notes will "burst into flames" when the hit the row of circles instead of off-screen like they do in my previous videos.

Q: How much does this cost?
A: The drumKat is a pro-quality MIDI drum pad set. These days, they run about $1k. I also use a PC to run my custom home-brew MIDI Hero software to interpret the drum events. Then the "XIM" and "XFPS" add another $100+. This is not made for the masses. This is a one-of-a-kind setup.

Q: Do you play real drums? Are you in a band?
A: Yes, I've been playing drums since 1986. I have been in various bands from Jazz to Ska over the years. I'm not so interested in it anymore. Guitar Hero uses just the right brain cells that make playing an instrument fun. Schlepping equipment from smokey bar to smokey bar isn't all it's cracked up to be.

Q: Are you getting Rock Band?
A: Yes, but probably not until January 31, 2008, when the drum peripheral goes on sale separately. I already have two GH2 guitars, I don't want the RB one or a microphone. People have figured out how to attach your own bass drum pedal so that's good. Maybe by then I'll have found a way to use my own MIDI triggers, even if I still have to buy the drum peripheral to wire into.
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« Prev 1 2 ... of 15 Next »
[0]
Posted 12-18-2007 10:55pm
He needs to buy Rock Band.
Although at this point he could do that game one-handed.
[0]
Posted 12-18-2007 11:01pm
wow u could make money
[0]
Posted 12-19-2007 12:34am
What a monster!
[0]
Posted 12-19-2007 12:55am
tanroosteration said: thats illegal. If you read the starting warning signs the game shows it says anything not patented by microsoft or red octane is ILLEGAL!!!



STFU noob
[0]
Posted 12-19-2007 1:01am
pretty cool mod... not sure how you can remember all the keys when they all rest on one giant pad... skills?

thanks for sharing the vid fellow gamer
[0]
Posted 12-19-2007 1:06am
So1id said: He needs to buy Rock Band.
Although at this point he could do that game one-handed.

rock band isnt this crazy.
[0]
Posted 12-19-2007 2:51am
mad nice, keep it up bro
[0]
Posted 12-19-2007 5:08am
1337
[0]
Posted 12-19-2007 5:28am
WICKED
[0]
Posted 12-19-2007 5:45am
Drum Hero FTW!
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