OMG will ya calm down!!! as it was said before, DAMAGE WILL COME IN A PATCH "SOON". quit saying you wont even get the game, ya havnt even played the actual game or prologue so shut up!
OMG will ya calm down!!! as it was said before, DAMAGE WILL COME IN A PATCH "SOON". quit saying you wont even get the game, ya havnt even played the actual game or prologue so shut up!
Danash said: Gran Turismo is an awesome serious, but this looks out dated.
undox said: Show me just one dent, and I will be happy with this game.
jerrytt2007 said: same old game with addition of more cars.
grooovebrasil said: no damage !!
ps2 game
You are 100% correct.
[quote=Danash]Gran Turismo is an awesome serious, but this looks out dated.[/quote]
[quote=undox]Show me just one dent, and I will be happy with this game.[/quote]
[quote=jerrytt2007]same old game with addition of more cars.[/quote]
[quote=grooovebrasil]no damage !!
ps2 game [/quote]
You are 100% correct.
Luke-ps3 said: people moan about no damage but if u stay in FPS view then damage wont make the slightest differance
but the thing is. There is two catergories of people who want damage. Those who like it visually and those who like it technically. I "who likes damage as a technical aspect of a game" wouldn't benefit much from that expalantion now would I?
[quote=Luke-ps3]people moan about no damage but if u stay in FPS view then damage wont make the slightest differance[/quote]
but the thing is. There is two catergories of people who want damage. Those who like it visually and those who like it technically. I "who likes damage as a technical aspect of a game" wouldn't benefit much from that expalantion now would I?
i downloaded it from the jap store, i know it was only a demo but it wasnt all that, graphics were decent but not "wow", and the noise that sliding cars makes just fuck me off, watch the vid again an explain to me why every car sounds the same when they slide
i downloaded it from the jap store, i know it was only a demo but it wasnt all that, graphics were decent but not "wow", and the noise that sliding cars makes just fuck me off, watch the vid again an explain to me why every car sounds the same when they slide
AngelSong said: you have to play it in HD, this is the greatest driving sim on earth, poor losers on XBOX and Wii Wii, don't cry it will be ok. Just beg mommy and daddy for PS3 so you won't be losers any more.
To be honest I think 360 owners are more than sorted when it comes to racing games; Flatout UC, Test Drive U, NFS, Burnout, Sega Rally, Ridge Racer, Juiced 2, Colin McRae: DIRT, PGR 3 & 4, Forza 2 etc. And Wii owners will be getting 12 player Mario Karts online, so I doubt anyone else is crying and the only loser is you for being such a narrow-minded fanboy and having such a blinkered view, i.e. "anything that isn't on PS3 must be rubbish"!
GundamFan said: the thing is. There is two catergories of people who want damage. Those who like it visually and those who like it technically. I "who likes damage as a technical aspect of a game" wouldn't benefit much from that expalantion now would I?
Technical damage is surely what makes a true simulation, if there is no consequence to bumping off another car or a wall at 80 mph then you will not care if this happens or how often you do it. If however you are aware that a bad shunt or knock will affect your steering or slow your top speed, the way you drive will change accordingly. you will be more careful to brake and not bump other cars, you will be more selective on where you overtake, the speeds at which you enter certain corners etc. So yes damage is a big part of a driving simulator and if that's what GT claims to be than it needs to move with the times and implement a good damage system, not just cosmetically but technically.
[quote=AngelSong]you have to play it in HD, this is the greatest driving sim on earth, poor losers on XBOX and Wii Wii, don't cry it will be ok. Just beg mommy and daddy for PS3 so you won't be losers any more.[/quote]
To be honest I think 360 owners are more than sorted when it comes to racing games; Flatout UC, Test Drive U, NFS, Burnout, Sega Rally, Ridge Racer, Juiced 2, Colin McRae: DIRT, PGR 3 & 4, Forza 2 etc. And Wii owners will be getting 12 player Mario Karts online, so I doubt anyone else is crying and the only loser is you for being such a narrow-minded fanboy and having such a blinkered view, i.e. "anything that isn't on PS3 must be rubbish"!
[quote=GundamFan]the thing is. There is two catergories of people who want damage. Those who like it visually and those who like it technically. I "who likes damage as a technical aspect of a game" wouldn't benefit much from that expalantion now would I?[/quote]
Technical damage is surely what makes a true simulation, if there is no consequence to bumping off another car or a wall at 80 mph then you will not care if this happens or how often you do it. If however you are aware that a bad shunt or knock will affect your steering or slow your top speed, the way you drive will change accordingly. you will be more careful to brake and not bump other cars, you will be more selective on where you overtake, the speeds at which you enter certain corners etc. So yes damage is a big part of a driving simulator and if that's what GT claims to be than it needs to move with the times and implement a good damage system, not just cosmetically but technically.
this game is way over hype like Halo 3 !!!
ps2 game
You are 100% correct.
but the thing is. There is two catergories of people who want damage. Those who like it visually and those who like it technically. I "who likes damage as a technical aspect of a game" wouldn't benefit much from that expalantion now would I?
To be honest I think 360 owners are more than sorted when it comes to racing games; Flatout UC, Test Drive U, NFS, Burnout, Sega Rally, Ridge Racer, Juiced 2, Colin McRae: DIRT, PGR 3 & 4, Forza 2 etc. And Wii owners will be getting 12 player Mario Karts online, so I doubt anyone else is crying and the only loser is you for being such a narrow-minded fanboy and having such a blinkered view, i.e. "anything that isn't on PS3 must be rubbish"!
Technical damage is surely what makes a true simulation, if there is no consequence to bumping off another car or a wall at 80 mph then you will not care if this happens or how often you do it. If however you are aware that a bad shunt or knock will affect your steering or slow your top speed, the way you drive will change accordingly. you will be more careful to brake and not bump other cars, you will be more selective on where you overtake, the speeds at which you enter certain corners etc. So yes damage is a big part of a driving simulator and if that's what GT claims to be than it needs to move with the times and implement a good damage system, not just cosmetically but technically.